As an aside, it is worth considering other internal layouts in deluxe barns. Why build at all unless the goal is solid? The rest is: "how to get there". In the long run, I consider that to be the overriding objective. It's just factual that deluxe barns give a far superior number of machines per exterior farm tile, the largest for any farm building. I have always considered sheds a waste of farm real estate, compared to barns. Consider the following alternative and see if it doesn't open the possibilities. But I think it can be helpful to look at various approaches. I think the article(s) should just provide the facts, maybe some pictures of optimal layouts in all three buildings, and leave the assessment of which is more suitable to the reader/player One More Day ( talk) 06:49, 29 December 2018 (UTC) You may be right about leaving assessments to the player. Without adding qualifiers, I think that changing it to say the barn is better would be just as bad as saying the shed is better, because it depends on the player. Because of this, there's no objective way of picking a winner here. As for the coop, IIRC the optimal layout for a deluxe coop is 75 machines in 24 plots, at a density of ~3.12, so not as good as a deluxe barn, but better than a shed. An optimal shed is all straight lines, nice and easy, in and out in under half an hour, but an optimal barn can be a bit of a maze, and you can spend hours winding about and retracing your steps to do the machines you missed. Furthermore, there's the issue of unloading and reloading. Depending on your playstyle, that might well be a bit too much. Which one is better now? And if you then want to upgrade your Y2+ barn, the total cost of going deluxe is an eye-watering 175,500g, almost as much as six sheds. But in year 2+, after Robin's price increases, the shed now costs 30,000g and the barn leaps to a massive 38,500g. In year 1, the shed costs 18,000g total, the barn costs 12,500g, so the gap has closed a little, but the barn is still winning by some way. But if you're buying the materials instead of sourcing them yourself (which is likely, because time is money and all that) then it changes somewhat. And the barn can be upgraded to hold 136 machines, still in the same 35 plots, which is ~3.9 machines per plot. On the surface, it seems the barn is a no-brainer at 9,000g cheaper to start. A basic barn occupies 7x4=28 plots, plus a row of seven again, and can accommodate 90 machines, which is 90/35 = ~2.57 machines per plot, so the barn already has the slight edge here. Firstly, how well do they each do the job of creating space? A shed will occupy 7x3=21 plots, plus a row of seven in front for access is 28 plots, and can accommodate 67 machines, which is 67/28 = ~2.4 machines per plot. margotbean ( talk) 18:40, 28 December 2018 (UTC) I think there's a bit more to it than that. Some rewriting is definitely in order! I don't have any info. I had to go to the Keg page to find this info. Yes, the initial barn is both cheaper and provides more space. Coop may win here, though, since it takes up both a row and a column less. Where shed does have a slight advantage over the barn is that it takes up less one less row on the exterior side. Also, if cost is a factor, shouldn't the cheaper coop be considered? Meaning that the shed is only preferential to the barn for cost or aesthetic reasons." But isn't a barn with no upgrades both cheaper and at least as big? That would mean even cost wouldn't give the shed an advantage. The page says, "Optimal layout provides 67 spaces, whereas a deluxe barn provides 136 spaces. Sign and date your posts by typing four tildes (~~~~).
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